Ben Galley is an author of dark and epic fantasy books
who currently hails from Victoria, Canada. Since publishing his debut The
Written in 2010, Ben has released a range of award-winning fantasy novels,
including the weird western Bloodrush and the epic standalone The Heart of
Stone. He is also the author of the brand new Chasing Graves Trilogy.
His name is Farden.
They whisper that he’s dangerous.
Dangerous is only the half of it.
A spellbook has gone missing from the libraries of Arfell – a very old and extremely powerful spellbook from the time of dark elves and demons. Five scholars are dead, the magick council is running out of time and options, and the Arka is once again on the brink of war with the Siren dragon-riders.
It falls to Farden the Written mage to keep the world from falling into chaos. Entangled in a web of lies and politics, Farden must recover the spellbook before an ancient enemy rises, even if it takes journeying halfway across icy Emaneska and back.
In his fight for answers, Farden will unearth a secret that not only shakes the foundations of his world, but threaten the entire future of Emaneska. Sorcery, death, drugs and the deepest of betrayals await.
Welcome to Emaneska.
Bloodrush
“Magick ain’t pretty, it ain’t stars and sparkles. Magick is dirty. It’s rough. Raw. It’s blood and guts and vomit. You hear me?”
When Prime Lord Hark is found in a pool of his own blood on the steps of his halls, Tonmerion Hark finds his world not only turned upside down, but inside out. His father's last will and testament forces him west across the Iron Ocean, to the very brink of the Endless Land and all civilisation. They call it Wyoming.
This is a story of murder and family.
In the dusty frontier town of Fell Falls, there is no silverware, no servants, no plush velvet nor towering spires. Only dust, danger, and the railway. Tonmerion has only one friend to help him escape the torturous heat and unravel his father’s murder. A faerie named Rhin. A twelve-inch tall outcast of his own kind.
This is a story of blood and magick.
But there are darker things at work in Fell Falls, and not just the railwraiths or the savages. Secrets lurk in Tonmerion's bloodline. Secrets that will redefine this young Hark.
This is a story of the edge of the world.
Welcome to Araxes, where getting murdered is just the start of your problems.
Meet Caltro Basalt. He’s a master locksmith, a selfish bastard, and as of his first night in Araxes, stone cold dead.
They call it the City of Countless Souls, the colossal jewel of the Arctian Empire, and all it takes to be its ruler is to own more ghosts than any other. For in Araxes, the dead do not rest in peace in the afterlife, but live on as slaves for the rich.
While Caltro struggles to survive, those around him strive for the emperor’s throne in Araxes’ cutthroat game of power. The dead gods whisper from corpses, a soulstealer seeks to make a name for himself with the help of an ancient cult, a princess plots to purge the emperor from his armoured Sanctuary, and a murderer drags a body across the desert, intent on reaching Araxes no matter the cost.
Only one thing is certain in Araxes: death is just the beginning.
The Heart of Stone
Every fighter faces his final fight. Even one made of stone.
Merciless. Murderer. Monster. He has been called many names in his time.
Built for war and nothing else, he has witnessed every shade of violence humans know, and he has wrought his own masterpieces with their colours. He cared once, perhaps, but far too long ago. He is bound to his task, dead to the chaos he wreaks for his masters.
Now, he has a new master to serve and a new war to endure. In the far reaches of the Realm, Hartlund tears itself in two over coin and crown. This time he will fight for a boy king and a general bent on victory.
Beneath it all he longs for change. For something to surprise him. For an end to this cycle of warfare.
It falls to Farden the Written mage to keep the world from falling into chaos. Entangled in a web of lies and politics, Farden must recover the spellbook before an ancient enemy rises, even if it takes journeying halfway across icy Emaneska and back.
In his fight for answers, Farden will unearth a secret that not only shakes the foundations of his world, but threaten the entire future of Emaneska. Sorcery, death, drugs and the deepest of betrayals await.
Welcome to Emaneska.
Bloodrush
“Magick ain’t pretty, it ain’t stars and sparkles. Magick is dirty. It’s rough. Raw. It’s blood and guts and vomit. You hear me?”
When Prime Lord Hark is found in a pool of his own blood on the steps of his halls, Tonmerion Hark finds his world not only turned upside down, but inside out. His father's last will and testament forces him west across the Iron Ocean, to the very brink of the Endless Land and all civilisation. They call it Wyoming.
This is a story of murder and family.
In the dusty frontier town of Fell Falls, there is no silverware, no servants, no plush velvet nor towering spires. Only dust, danger, and the railway. Tonmerion has only one friend to help him escape the torturous heat and unravel his father’s murder. A faerie named Rhin. A twelve-inch tall outcast of his own kind.
This is a story of blood and magick.
But there are darker things at work in Fell Falls, and not just the railwraiths or the savages. Secrets lurk in Tonmerion's bloodline. Secrets that will redefine this young Hark.
This is a story of the edge of the world.
Meet Caltro Basalt. He’s a master locksmith, a selfish bastard, and as of his first night in Araxes, stone cold dead.
They call it the City of Countless Souls, the colossal jewel of the Arctian Empire, and all it takes to be its ruler is to own more ghosts than any other. For in Araxes, the dead do not rest in peace in the afterlife, but live on as slaves for the rich.
While Caltro struggles to survive, those around him strive for the emperor’s throne in Araxes’ cutthroat game of power. The dead gods whisper from corpses, a soulstealer seeks to make a name for himself with the help of an ancient cult, a princess plots to purge the emperor from his armoured Sanctuary, and a murderer drags a body across the desert, intent on reaching Araxes no matter the cost.
Only one thing is certain in Araxes: death is just the beginning.
The Heart of Stone
Every fighter faces his final fight. Even one made of stone.
Merciless. Murderer. Monster. He has been called many names in his time.
Built for war and nothing else, he has witnessed every shade of violence humans know, and he has wrought his own masterpieces with their colours. He cared once, perhaps, but far too long ago. He is bound to his task, dead to the chaos he wreaks for his masters.
Now, he has a new master to serve and a new war to endure. In the far reaches of the Realm, Hartlund tears itself in two over coin and crown. This time he will fight for a boy king and a general bent on victory.
Beneath it all he longs for change. For something to surprise him. For an end to this cycle of warfare.
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